Smerdoff
Smerdoff / Hire / Mobile App Developers

Hire iOS Developers for Native iPhone & iPad Apps

Native iOS apps live and die by the details competitors skip: smooth animations, correct handling of app lifecycle states, and interfaces that feel like Apple built them. We staff Swift developers who ship apps that pass App Store review the first time and hold up under real usage.

SwiftSwiftUIApp Store ReadyFixed Scope
$287,500
true first-year cost of a $150k in-house developer once fees, ramp-up and lost productivity are counted
Full Scale
30–50%
lower cost of a dedicated senior team vs an equivalent in-house US hire — with faster ramp-up
Full Scale

What sets our iOS developers apart

Swift and SwiftUI by default

We build with Apple's current toolchain, not legacy Objective-C patterns, so your app stays maintainable as iOS evolves.

Performance on real devices

We test on actual iPhones and iPads across OS versions, not just the simulator, so battery drain and frame drops get caught before launch.

App Store submission handled

Certificates, provisioning profiles, and review guidelines are part of the engagement, not a surprise at the end.

Human interface guidelines, applied

We follow Apple's design conventions closely enough that the app feels native, not like a ported web view.

What an iOS engagement covers

Native UI in SwiftUI or UIKit

Interfaces built with Apple's frameworks for smooth, native-feeling interactions.

Backend and API integration

Connecting your app to REST or GraphQL services, with proper offline and error handling.

Push notifications and background tasks

Reliable delivery and correct behavior when the app isn't in the foreground.

App Store submission

Build, sign, and submit through App Store Connect, including review responses.

FAQ

We default to SwiftUI for new projects since it's Apple's current direction, but we use UIKit where it's the better fit — for example, in an existing UIKit codebase we're extending.

Yes. We start with a codebase review to flag technical debt and outdated dependencies before committing to a scope and timeline.

It depends entirely on scope — a focused MVP can ship in weeks, while a full-featured app takes longer. We scope a fixed deliverable so you know the timeline upfront.

Related

Get a free app estimate

Tell us what your iOS app needs to do — we'll scope the engineering work and a fixed estimate.